The iso sphere could be just a primitive sphere with a normal, as the edges
look perfectly round. Great sky.. rivals Terragen's. How was it done..
layered planes? I'd love to see the code for it.
All the best,
Andy Cocker
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> wrote in message
news:3b9b89e2@news.povray.org...
> Here's my version of a ball on a plane!
>
> Uses 3.5's functions and built in patterns and a isosurface sphere. The
sky
> is media and the sea a boring old plane. Took 15hrs to render mainly
because
> of the texture of the ball which uses different colours for reflection min
> and reflection max, irid and just about everything else I could throw at
it.
>
> Mick
>
>
>
Post a reply to this message
|